PvE is the only area where Warlock has an issue: they’re boring! A class with as much cool stuff in its toolkit should not have to be limited to just spamming Shadowbolt exclusively. Debuff cap discussion aside, there are definitely ways to expand on the class fantasy of the Warlock in addition to addressing it’s singular issue. Something to also take into consideration for the future is that the Warlock talent trees went virtually untouched through the course of development through Burning Crusade. Also, similar to the Hunter, the Warlock’s demons are too vulnerable in raid settings with large amounts of AoE damage.
Learned at Level: 40, three ranks at 40 / 50 / 60
Cooldown: 30 sec
Reap the target's life for heavy Shadow damage over its channel. While channeling, the
time between ticks of your Affliction spells on that target is reduced. If the target
dies during the channel, the cooldown resets. The Affliction capstone talent.
Learned at Level: 40, second rank at 50
Channel mana to your demon each second: the mana counterpart to Health Funnel.
Learned at Level: 60
Cost: 80% of base mana
Cooldown: 30 min
Opens a gate into the Twisting Nether that summons a Felguard under your command for
3 min. Once control is lost the Felguard attacks you until one of you dies.
★
Soul Bags
A soul bag now gives every Soul Shard, Infernal Stone and Demonic Figurine
you spend a chance not to be consumed. The chance scales with the bag: 5%
for a Small Soul Pouch, 10% for a Box of Souls, 15% for a Soul Pouch, 20%
for a Felcloth Bag and 25% for a Core Felcloth Bag.
★
Soul Fire
Learned at level 38, with four ranks. Mana cost 335
→ 260 and cooldown 60 sec
→ 30 sec, and it now benefits significantly from
spell damage.
★
Hellfire
Mana cost 645 → 160.
★
Inferno
Cooldown 60 min → 10 min, cost 100%
→ 80% of base mana.
★
Ritual of Doom
Cooldown 60 min → 30 min, cost 100%
→ 80% of base mana, it needs fewer participants,
and the Doomguard arrives under your command rather than
having to be enslaved instantly or turning on the group. It also no longer sacrifices a
random participant.
★
Conflagrate
Consumes 3 sec of your Immolate rather than the whole thing, so using it no longer
wipes your damage over time effect.
★
Searing Pain
No longer causes a high amount of threat, which makes it usable outside of tanking
situations.
★
Siphon Life
Transfers health over the full duration rather than in fixed per-tick amounts.
★
Dark Harvest
Row 7, 1 Rank: new capstone, replaces Dark Pact
★
Malediction
Row 5, 1 Rank: new
Curse of Agony can be active alongside your other curses, except Curse of Doom. Applying
Curse of Recklessness, Shadows or Elements also applies your highest rank of Curse of
Agony.
★
Soul Siphon
Row 4, 3 Ranks: new
Increases the damage of Drain Soul, Dark Harvest and Death Coil for each Affliction
effect you have on the target, up to four.
★
Rapid Deterioration
Row 5, 2 Ranks: new
Increases the casting speed of your Affliction spells, and casting speed effects also
speed up your damage over time ticks.
★
Improved Drains
Row 2, 2 Ranks: merges Improved Drain Soul, Improved Drain Life and Improved Drain Mana
One talent covering all three.
★
Resilient Shadows
Row 2, 3 Ranks: new
Reduces the chance your Affliction spells are dispelled.
★
Fel Concentration
5 Ranks → 2 Ranks
Covers all your Affliction spells rather than only the three channeled Drains.
★
Nightfall
Also procs from Dark Harvest and your Drain spells, not just Corruption and Drain Life.
★
Improved Curse of Weakness
3 Ranks → 2 Ranks
Improves the attack speed reduction specifically.
★
Curse of Exhaustion and
Improved Curse of Exhaustion
Curse of Exhaustion Row 5 → Row 3; Improved 4 Ranks → 2 Ranks
★ Removed: Dark Pact, Amplify Curse, Improved Drain Soul, Improved Drain Life, Improved Drain Mana
★
Your demon scales with your gear
Fel Stamina adds a share of your Stamina and reduces
your demon's chance to be critically struck.
Fel Intellect
(5 Ranks → 3) adds a share of your Intellect and
lets its mana regenerate while casting.
Demonic Precision
(Row 5, 3 Ranks: new) passes on your hit and crit.
Unleashed Potential
(Row 6, 3 Ranks: new) lets your demon benefit from
your Fire and Shadow spell power.
★
Soul Link
Row 7 capstone: reworked
Works with any demon under your control rather than the
four basic ones, and your Greater and Enslaved demons can no longer break free while it
is active.
★
Power Overwhelming
Row 5, 1 Rank: new
Channels energy into your demon, breaking all crowd control on it and increasing its
damage, at the cost of damaging it over the duration.
★
Soul Entrapment
Row 1, 3 Ranks: new
Increases all your damage while you have no demon under your control, which makes going
petless a real option.
★
Nether Studies
Row 4, 3 Ranks: replaces Improved Imp, Improved Voidwalker and Improved Succubus
One talent improving Seduction, Torment, Blood Pact and Tainted Blood together.
★
Improved Stones
Row 4, 2 Ranks: replaces Improved Healthstone, Improved Firestone and Improved Spellstone
Covers Felstone, Wrathstone, Voidstone and Spellstone, plus Firestone's crit bonus.
★
Soul Funnel
Row 2, 2 Ranks: replaces Improved Health Funnel
Improves both Health Funnel and Mana Funnel, scaling off your demon's missing health or
mana.
★
Demonic Aegis
Row 2, 3 Ranks: new
Increases the effectiveness of your Demon Armor.
★
Sinister Pursuit
Row 1, 2 Ranks: new
Increases your demons' movement speed.
★
Master Summoner
Also reduces the cooldown of Inferno, Ritual of Doom and Demon Gate.
★
Unholy Power
Moved within Row 4, 5 Ranks → 3 Ranks
Increases the damage of all your demons rather than three
named ones.
★
Demonic Sacrifice
Row 5 → Row 3
The Imp effect now increases all your spell damage rather than Fire damage only, and the
buff is canceled by enslaving a demon as well as summoning one.
★
Master Demonologist
Moved within Row 6
The Imp effect reduces your spell costs instead of your threat.
★
Fel Domination
Applies to any Common demon summon rather than a fixed list of four.
★ Removed: Improved Imp, Improved Voidwalker, Improved Succubus, Improved Healthstone, Improved Firestone, Improved Spellstone, Improved Health Funnel, Improved Enslave Demon
★
Shadow Vulnerability
Row 1, 5 Ranks: replaces Improved Shadow Bolt
Shadow Bolt and Drain Soul have a chance to increase Shadow damage taken by the target,
with a higher chance on critical hits, rather than only ever proccing from
Shadow Bolt crits.
★
Improved Soul Fire
Row 5, 2 Ranks: new
Soul Fire has a chance to refund a Soul Shard and increase your Fire damage.
★
Demonic Swiftness
Row 2, 2 Ranks: merges Improved Firebolt and Improved Lash of Pain
★
Aftermath
5 Ranks → 3 Ranks
Also increases Immolate's periodic damage, and its proc slows the target by 50% rather
than dazing it.
★
Intensity
Row 4 → Row 3
Covers all your Fire spells rather than only Rain of Fire, Hellfire and Soul Fire.
★
Pyroclasm
Row 5 → Row 4
Conflagrate can now trigger the stun as well.
★
Improved Immolate
Increases Immolate's total damage rather than only its initial hit.
★
Bane
Also reduces the cast time of Searing Pain.
★
Destructive Reach
Also increases the radius of Hellfire.
★
Shadowburn
Moved within Row 3
★ Removed: Improved Shadow Bolt, Improved Firebolt, Improved Lash of Pain